/***************************************************************
* title : EBCDIC-ASCII.c
* author : Neil Rieck (email: n.rieck@sympatico.ca)
* : http://www3.sympatico.ca/n.rieck/
* created : v100 2002.02.14
* modified: v101 2006.03.07 (code clean up)
* notes : derived from a partial web source at URL:
* http://www.reply42.com/ascii_ebcdic_comp_3/
***************************************************************/
#include
#include
void ASCII_to_EBCDIC ( long, char *) ;
void EBCDIC_to_ASCII ( long, char *) ;
/*
* ASCII to EBCDIC translation table
*/
static char ASCII_translate_EBCDIC [ 256 ] =
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18,
0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0x40, 0x5A, 0x7F, 0x7B, 0x5B, 0x6C, 0x50, 0x7D, 0x4D,
0x5D, 0x5C, 0x4E, 0x6B, 0x60, 0x4B, 0x61,
0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8,
0xF9, 0x7A, 0x5E, 0x4C, 0x7E, 0x6E, 0x6F,
0x7C, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8,
0xC9, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6,
0xD7, 0xD8, 0xD9, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7,
0xE8, 0xE9, 0xAD, 0xE0, 0xBD, 0x5F, 0x6D,
0x7D, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88,
0x89, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96,
0x97, 0x98, 0x99, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7,
0xA8, 0xA9, 0xC0, 0x6A, 0xD0, 0xA1, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B,
0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B, 0x4B } ;
/*
* EBCDIC to ASCII translation table
*/
static char EBCDIC_translate_ASCII [ 256 ] =
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18,
0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28,
0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
0x2E, 0x2E, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38,
0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x2E, 0x3F,
0x20, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x2E, 0x2E, 0x2E, 0x3C, 0x28, 0x2B, 0x7C,
0x26, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x2E, 0x21, 0x24, 0x2A, 0x29, 0x3B, 0x5E,
0x2D, 0x2F, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x2E, 0x7C, 0x2C, 0x25, 0x5F, 0x3E, 0x3F,
0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x2E, 0x3A, 0x23, 0x40, 0x27, 0x3D, 0x22,
0x2E, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
0x69, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x2E, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
0x72, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x2E, 0x7E, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79,
0x7A, 0x2E, 0x2E, 0x2E, 0x5B, 0x2E, 0x2E,
0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x2E, 0x2E, 0x2E, 0x2E, 0x5D, 0x2E, 0x2E,
0x7B, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48,
0x49, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x7D, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51,
0x52, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x5C, 0x2E, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59,
0x5A, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38,
0x39, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E, 0x2E } ;
/*
* EBCDIC_to_ASCII (string conversion)
*/
void EBCDIC_to_ASCII ( long buf_length, char *buf_addr)
{ int i;
unsigned char temp;
for (i=0; i < buf_length; i++)
{
temp = (unsigned char) buf_addr[i];
buf_addr[i] = EBCDIC_translate_ASCII[temp];
}
}
/*
* ASCII_to_EBCDIC (string conversion)
*/
void ASCII_to_EBCDIC ( long buf_length, char *buf_addr)
{ int i;
unsigned char temp;
for (i=0; i < buf_length; i++)
{
temp = (unsigned char) buf_addr[i];
buf_addr[i] = ASCII_translate_EBCDIC[temp];
}
}
/* */
/* Here's a sample of how to use these routines */
/* */
void main ( void )
{
char in_buffer[255];
int junk;
printf("\nEBCDIC-ASCII.c\n");
printf( "==============\n");
/* EBCDIC characters in the buffer: ,%_>? */
printf("The next 4 lines should match\n");
strcpy(in_buffer, "\x6b\x6c\x6d\x6e\x6f\x00");
printf("EBCDIC data: %s\n", &in_buffer);
EBCDIC_to_ASCII ( sizeof ( in_buffer ), in_buffer ) ;
printf("ASCII data: %s\n\n", &in_buffer );
strcpy(in_buffer, ",%_>?");
printf("ASCII data: %s\n", &in_buffer );
ASCII_to_EBCDIC ( sizeof ( in_buffer ), in_buffer ) ;
printf("EBCDIC data: %s\n\n", &in_buffer);
/* EBCDIC characters in the buffer: ABCDE */
printf("The next 4 lines should match\n");
strcpy(in_buffer, "\xc1\xc2\xc3\xc4\xc5\x00");
printf("EBCDIC data: %s\n", &in_buffer);
EBCDIC_to_ASCII ( sizeof ( in_buffer ), in_buffer ) ;
printf("ASCII data: %s\n\n", &in_buffer );
strcpy(in_buffer, "ABCDE");
printf("ASCII data: %s\n", &in_buffer );
ASCII_to_EBCDIC ( sizeof ( in_buffer ), in_buffer ) ;
printf("EBCDIC data: %s\n\n", &in_buffer);
printf("Hit ... ");
junk = getchar();
printf("\nBye...\n");
}